White Shadow Organization

Home of the White Shadow Organization Roleplaying guild.


    Special Abilities

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    Phantom
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    Posts : 153
    Join date : 2014-10-28

    Special Abilities

    Post by Phantom on Sun Nov 02, 2014 9:54 pm

    These are Unique to the setting (game) itself. Each Character begins with 50 points to buy their abilities with, and can add more abilities or improve existing ones with xp.
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    Phantom
    Administrator

    Posts : 153
    Join date : 2014-10-28

    Re: Special Abilities

    Post by Phantom on Sun Nov 02, 2014 9:55 pm

    Champions Online

    Shapeshifting: 5 points per each form
    - Must have acquired the form somehow before being able to use it.

    Plane Shift/Teleport: 10/20
    10 points - The character can instantly travel to another location
    20 Points - The character can bring other people with them

    Shadow Walk: 15/25
    15 Points - Able to step inside of shadows to hide and can come out of a different shadow (Via travel through the Plane of Shadows), able to send spoken messages through the shadows,
    25 Points - Same as above, though able to bring other people along with you.

    Shadow Control: 15/25
    15 Points - Able to pull shadows into the material world, and manipulate them as you see fit
    25 Points - The shadows are able to act autonomously.

    Damaging Magical Ability: See below

    [th]Cost[/th][th]Single Target[/th][th]Area of Effect[/th]
    51d+21d-2
    102d-21d
    152d1d+2
    202d+22d-2
    253d-22d

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